New Updates

Location: @quest area

  • Offensive
  • Defensive
  • Health / Energy
  • Rare Charm
  • You need 5 stack of this item to get the effect
  • All Classification of Charms can take effect together.
    Ex. 1 Offensive Charm + 1 Defensive Charm + 1 Health or Energy Charm + 1 Rare Charm
  • Same Classification of Charms can not take effect together.
    Ex. 1 Offensive Charm + 1 Offensive Charm
  • Gem of Corusca – 40392 and Corusca Charm – 40393 (Melee Charm)
  • Gem of Firkrann – 40394 and Firkrann Charm – 40395 (Magic Charm)
  • Gem of Eraladium – 40396 and Eraladium Charm – 40397 (Range Charm)
  • Gem of Thorilide – 40398 and Thorilide Charm – 40399 (Critical Charm)
  • Neutral Charm
  • Resist Charm Except Neutral Charm
  • Def Charm
  • MDef Charm
  • Boss Class Reduction Charm
  • Reduce range damage Charm
  • Health Charm
  • Energy Charm
  • Reflect Melee Damage
  • Reflect Range Damage
  • Magic Reflect Damage
  • Reduce Reflect Damage
  • Delay Charm
  • Melee Charm
  1. Gem of Corusca (Melee Charm I) = Increase melee attack by 1%
  2. Corusca Charm (Melee Charm II) = Increase melee attack by 2%
  • Magic Charm
  1. Gem of Firkrann – 40394 (Magic Charm I) = Increase magic attack by 1%
  2. Firkrann Charm – 40395 (Magic Charm II) = Increase magic attack by 2%
  • Range Charm
  1. Gem of Eraladium – 40396 (Range Charm I) = Increase range attack by 1%
  2. Eraladium Charm – 40397 (Range Charm II) = increase range attack by 2%
  • Critical Charm
  1. Gem of Thorilide – 40398 (Critical Charm I) = Increase Critical damage by 1%
  2. Thorilide Charm – 40399 (Critical Charm II) = Increase Critical damage by 3%
  • Neutral Charm
  1. Gem of Beskar – 40400 (Neutral Charm I) = Decreases damage taken from Neutral elemental attacks by 1%
  2. Beskar of Charm – 40401 (Neutral Charm II) = Decreases damage taken from Neutral elemental attacks by 3%
  • Resist Charm Except Neutral
  1. Gem of Agrocite – 40402 (Resist Charm I) = Increase resistance against All Elements Except Neutral by 1%
  2. Agrocite Charm – 40403 (Resist Charm II) = Increase resistance against All Elements Except Neutral by 3%
  • Def Charm
  1. Gem of Mirkanite – 40404 (Def Charm I) = Increase Defense by 2%
  2. Mirkanite Charm – 40405 (Def Charm II) = Increase Defense by 5%
  • MDef Charm
  1. Gem of Kallistan – 40406 (MDef Charm I) = Increase Magic Defense by 2%
  2. Kallisten Charm – 40407 (MDef Charm II) = Increase Magic Defense by 5%
  • Boss Class Reduction Charm
  1. Sun Crystal – 40408 (Boss Class Reduction Charm I) = Damage reductions against Boss Class by 3%
  2. Sun Crystal Charm – 40409 (Boss Class Reduction Charm II) = Damage reductions against Boss Class by 10%
  • Reduce range damage Charm
  1. Gem of Amaralite – 40410 (Reduce range damage Charm I) = Reduce range damage by 1%
  2. Amaralite Charm – 40411 (Reduce range damage Charm II) = Reduce range damage by 3%
  • Health Charm
  1. Gem of Marilite – 40422 (Health Charm I) = Maximum HP + 1%
  2. Marilite Charm – 40423 (Health Charm II) = Maximum HP + 3%
  • Energy Charm
  1. Gem of Kurline – 40424 (Energy Charm I) = Maximum SP + 1%
  2. Kurline Charm – 40425 (Energy Charm II) = Maximum SP + 3%
  • Reflect Melee Damage Charm
  1. Gem of Beolars – 40412 (Reflect Melee Damage Charm I) = Reflect 1% of melee damage received
  2. Biolars Charm – 40413 (Reflect Melee Damage Charm II) = Reflect of 3% melee damage received
  • Reflect Range Damage Charm
  1. Gem of Chrysopaz – 40414 (Reflect Range Damage Charm I) = Reflect 1% of range damage received
  2. Chrysopaz Charm – 40415 (Reflect Range Damage Charm II) = Reflect 3% of range damage received
  • Magic Reflect Damage Charm
  1. Gem of T’nal – 40416 (Magic Reflect Damage Charm I) = Reflect 1% of magic damage received
  2. T’nal Charm – 40417 (Magic Reflect Damage Charm II) = Reflect 3% of magic damage received
  • Reduce Reflect Damage Charm
  1. Gem of Velmorite – 40418 (Reduce Reflect Damage Charm I) = Reduce reflect damage received by 2%
  2. Velmorite Charm – 40419 (Reduce Reflect Damage Charm II) = Reduce reflect damage received by 5%
  • Delay Charm Charm
  1. Gem of Zwevel – 40420 (Delay Charm Charm I) = Reduces after-cast delay by 2%.
  2. Zwevel Charm – 40421 (Delay Charm Charm II) = Reduces after-cast delay by 5%.

Offensive Charms Quest
Melee Charm I
x3 Melee Rough Crystal – 70478
x3 Attack Rough Crystal – 70483
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Magic Charm I
x6 Magic Rough Crystal – 70479
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Range Charm I
x6 Range Rough Crystal – 70480
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Critical Charm I
x6 Critical Rough Crystal – 70481
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Defensive Charms Quest
Neutral Charm I
x6 70471 – Neutral Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Resist Charm Except Neutral Charm I
x6 70474 – Reduction Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Def Charm I
x6 70472 – Def Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

MDef Charm I
x6 70473 – MDef ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Boss Class Reduction Charm I
x6 70474 – Reduction Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Reduce range damage Charm I
x6 70475 – Reduce Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Health or Energy Charms List
Health Charm I
x6 HP Rough Crystal – 70482
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Energy Charm I
x6 HP Rough Crystal – 70482
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Rare Charm List
Reflect Melee Damage I
x6 70476 – Reflect Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Reflect Range Damage I
x6 70476 – Reflect Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Magic Reflect Damage I
x6 70476 – Reflect Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Reduce Reflect Damage I
x6 70476 – Reflect Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Delay Charm I
x6 70477 – Delay Ore
x10 MvP Rush Orb – 70452
x5 Ion Flux Stabilizer – 40173
x5 White Liquid Bottle – 7103
x2500 Credit – 40000

Quest for Charm II
20% Chance
Reqs:
x1 Charm (Any type you want to upgrade – When success only Consume )
x1 James Access Card – 70456 (When success only Consume)
x1 Winter Access Card – 70457 (When success only Consume)
x1 Moonlight Access Card – 70458 (When success only Consume)
x3 Flux Stabilizer – 40173
x5 Pink Liquid – 70263
x10 PvP Token – 40167
x20 MVP Voucher – 7615
x5 Legendary Draco Bar – 70213
x5 Legendary Draco Stardust – 70217
x2 Rough Shadowdecon – 25728
x1 Rough Zelunium – 25730
x10 activity points
x3 KoE Points
x25 Credit

Location : @quest area

  • All Echoes Memory new drop in MVP Rush by 5% ( Fixed Drop Rate)
  • All MVP Memory Field or Dungeon = 15% (Fixed drop rate) and Bloody Branch = 3% (Fixed drop rate)
  • Arena = Disable – this will be including MVP Voucher also we remove drop from MVP Arena
  • Vit +5
  • Prevent Stun status
  • If the Headgear is refined to +9 or higher,
    further increase VIT by 3 and increases Resistance
    against Neutral Property Damage taken by 3%
    (Card limit of 1)

Quest

  • 20 Orc Hero Echoes Fragment
  • 10 Echoes Memory of Orc Hero
  • 100 Orc Hero Card
  • 120 Memory of Orc Hero
  • 10 Echoes Fragment Material Supply
  • Increases Physical and Magical Attack by 1%
  • If the Headgear is refined to +9 or higher,
    further increases Physical and Magical Attack by 2%.
    And additional 1% chance of auto-casting Level 5 Improve Concentration Skill
    ( Mage, Archer, Acolyte, Ninja & Sith Class )
  • DEF +5, MaxHP +2%
    ( Swordsman, Merchant, Thief, Gunslinger & Jedi Class )
  • MDEF +5, MaxSP +2%
    (Card limit of 1)

Quest

  • 20 Osiris Echoes Fragment
  • 10 Echoes Memory of Osiris
  • 100 Osiris Card
  • 120 Memory of Osiris
  • 10 Echoes Fragment Material Supply
  • INT +3, DEX +3
  • Increases Physical and Magical Damage against Boss Monster by 5%
  • Ignores 35% of Boss Monster’s Physical Defense when inflicting Physical Attacks
  • Ignores 35% of Boss Monster’s Magical Defense when inflicting Magical Attacks
  • If the Headgear is refined to +9 or higher, further increases Physical and Magical
    “Damage against Boss monster by 5% and further ignores Boss Monster’s Physical
    and Magical Defense by 10%”
    (Card limit of 1)

Quest

  • 20 Vesper Echoes Fragment
  • 10 Echoes Memory of Vesper
  • 100 Vesper Card
  • 120 Memory of Vesper
  • 10 Echoes Fragment Material Supply
  • Max HP -10%
  • Reflects 40% of all Physical Melee Damage back to the enemy which inflicted it
  • If the armor is refined to +9 or higher Reflect Range Damage by 5% and
    Reduce Damage taken from boss monster by 15%
  • If the Armor is refined to +10, increases MaxHP by 30% and further increases
    the Melee Reflect Damage by 20%
    ( Priest, Assassin & Padawan Class )
  • Every 10 base VIT increases maxHP by 1%

Quest

  • 20 Orc Lord Echoes Fragment
  • 10 Echoes Memory of Orc Lord
  • 100 Orc Lord Card
  • 120 Memory of Orc Lord
  • 10 Echoes Fragment Material Supply
  • Reduce long range damage by 5%
  • Increases Critical Damage by 5%
  • Enable the use of Level 1 Sight Skill
  • If the Amor is refined to +10, reduces Long Range Damage by 15% and increases
    Critical Rate by 10 and Critical Damage by 10%

( Assassin & Padawan Class )

  • Critical Rate +10
  • Critical Damage 5%
    ( Mage & Acolyte Class )
  • Increase HP by 15%

Quest

  • 20 Moonlight Flower Echoes Fragment
  • 10 Echoes Memory of Moonlight Flower
  • 100 Moonlight Flower Card
  • 120 Memory of Moonlight Flower
  • 10 Echoes Fragment Material Supply
  • Nullify Magic Damage taken by 50%
  • Reduce Magical Critical Damage by 20%
  • If the Shield is refined to +10, further reduces Magic Critical Damage
    by 15% and further reduces Magic Damage taken by 15%
  • Double SP Consumption cost when using Skills. Nullify any healing
    or (passive) buff effect from Magic Skills

Quest

  • 20 Golden Thief Bug Echoes Fragment
  • 10 Echoes Memory of Golden Thief Bug
  • 50 Golden Thief Bug Card
  • 120 Memory of Golden Thief Bug
  • 10 Echoes Fragment Material Supply
  • Reduces Damage taken from Long Range Attacks by 35%
  • 5% Resistance to Neutral attacks
  • If the Shield is refined to +10, adds a 1% chance of auto-casting
    Level 3 Kaite Skill on user when receiving Long Range Physical Damage

Quest

  • 20 Baphomet Echoes Fragment
  • 10 Echoes Memory of Baphomet
  • 100 Baphomet Card
  • 120 Memory of Baphomet
  • 10 Echoes Fragment Material Supply
  • Reduces Damage taken from Demihuman monster by 35%
  • If the Shield is refine to +10, adds a 1% chance of auto-casting
    Level 7 Stone Curse on enemy when the user is receiving Physical Attacks

Quest

  • 20 Kiel-D-01 Echoes Fragment
  • 10 Echoes Memory of Kiel-D-01
  • 25 Kiel-D-01 Card
  • 120 Memory of Kiel-D-01
  • 10 Echoes Fragment Material Supply
  • Reduce damage from Long Range attacks by 15%.
  • If the Garment is refined to +10, further increases Resistance to
    Long Range Phystical Attack by 10%

( Archer, Gunslinger & Blacksmith Class )

  • Increases Resistance to Demihuman monster by 15%
  • Adds a 0.2% chance of auto-casting Level 1 Dispell when attacking

Quest

  • 20 Randgris Echoes Fragment
  • 10 Echoes Memory of Randgris
  • 15 Randgris Card
  • 120 Memory of Randgris
  • 10 Echoes Fragment Material Supply
  • Increase resistance againts Neurtal Elemental attack by 20%
  • Reduces Wind and Ghost Property Damage taken by 5%
  • If the Garment is refined to +10, further increases Resistance againts
    Neurtal Elemental attack by 10%

Quest

  • 20 Gloom Under Night Echoes Fragment
  • 10 Echoes Memory of Gloom Under Night
  • 15 Gloom Under Night Card
  • 120 Memory of Gloom Under Night
  • 10 Echoes Fragment Material Supply
  • Increases Resistance against Boss Monster by 15%
  • Reduces Earth and Water Property Damage taken by 5%
  • If the Garment is refined to +10, Increases Physical Attack by 15% and
    ignores 10% of Boss monster Physical Defense when doing Physical Attacks

( Padawan & Swordsman Class )

  • Further increases Physical Attack by 5%

Quest

  • 20 Eddga Echoes Fragment
  • 10 Echoes Memory of Eddga
  • 100 Eddga Card
  • 120 Memory of Eddga
  • 10 Echoes Fragment Material Supply
  • All stats +2
  • Increases Physical Attack by 10%
  • Increases Damage to Boss Class Monster by 10%
  • Adds a 1% chance of auto-casting Level 3 Earthquake Skill when
    receiving Physical and Magical Damage
  • If users base INT is 230 and higher, increases Magical Attack by 50
  • If users base STR is 230 and higher, increases Physical Attack by 50
  • If users base DEX is 230 and higher, increases Long Range Damage by 3%
  • If users base LUK is 160 and higher, increases Critical Damage by 3%

(Card limit of 1)

Quest

  • 20 Ifrit Echoes Fragment
  • 10 Echoes Memory of Ifrit
  • 50 Ifrit Card
  • 120 Memory of Ifrit
  • 10 Echoes Fragment Material Supply
  • Added Crystal of Life inside WoE, KoE and MVP Shop (Accound Bound)
  • Add New Costume inside Activity Points