Added New Updates

Meet Goldsmith at @warp payon 151 175

Mechanics

  • Gives an equipment 1-3 enchants
  • Has a 50% chance to get 1 enchant, a 20% chance to get 2 enchants, and a 5% chance to get 3 enchants
  • Each enchant (e.g. enchant 1, enchant 2, enchant 3) is selected from a pool of 5-6 choices, each with several ranges. Enchants cannot duplicate.
  • Enchantment Scroll list
    • Top Gear Enchantment Scroll
    • Middle Gear Enchantment Scroll
    • Armor Enchantment Scroll
    • Shield Enchantment Scroll
    • Garment Enchantment Scroll
    • Footgear Enchantment Scroll
    • Accessory Enchantment Scroll
    • Weapon Enchantment Scroll
    • Reset Enchantment Scroll

Enchantment Cost

  • Normal equipment: Each attempt to enchant costs 2 scroll each enchant + 5 Credit
  • Normal weapon: Each attempt to enchant costs 3 scroll each enchant + 5 Credit
  • Donation items and Icarus weapons: Each attempt to enchant costs 10 scroll each enchant + 10 Credit
  • Resetting the enchant costs 1 Reset Scroll + 5 Credit

Where to get Enchantment Scroll?

  • From MVP Rush Event
  • Each MVP chance drop Enchantment Scroll Box (get random 1pcs Enchantment Scroll) by 10% and Reset Enchantment also 5%

Upper Headgear Enchants

Enchant 1

  • Maximum SP 250 / 500 / 750 / 1000 / 1250
  • Hit rate 5 / 10 / 15 / 20 / 25
  • Flee rate 5 / 10 / 15 / 20 / 25
  • Variable cast time -2 / 4 / 6 / 8 / 10%
  • After-cast delay -1 / 2 / 3 / 4 / 5%

Enchant 2

  • Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
  • Physical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
  • Magical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
  • Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%
  • Indestructible

Enchant 3

  • Physical attack 1 / 2 / 3 / 4 / 5%
  • Magical attack 1 / 2 / 3 / 4 / 5%
  • Maximum HP 1 / 2 / 3 / 4 / 5%
  • Perfect dodge 1 / 2 / 3 / 4 / 5
  • Immunity (Blind / Curse / Silence)

Middle Headgear Enchants

Enchant 1

  • Str +1 / 2 / 3
  • Agi +1 / 2 / 3
  • Vit +1 / 2 / 3
  • Int +1 / 2 / 3
  • Dex +1 / 2 / 3
  • Luk +1 / 2 / 3

Enchant 2

  • Physical attack 3 / 6 / 9 / 12 / 15
  • Magical attack 3 / 6 / 9 / 12 / 15
  • Hit rate 3 / 6 / 9 / 12 / 15
  • Flee rate 3 / 6 / 9 / 12 / 15
  • Attack speed 1 / 2 / 3 / 4 / 5

Enchant 3

  • Physical attack 1 / 2 / 3%
  • Magical attack 1 / 2 / 3%
  • Maximum HP 1 / 2 / 3%
  • Physical attacks have a 5% chance of healing 1 / 2 / 3 / 4 / 5% of the damage dealt as SP
  • Magical attacks have a 5% chance of healing 1 / 2 / 3 / 4 / 5% of the damage dealt as SP

Armor Enchants

Enchant 1

  • Str +1 / 2 / 3 / 4 / 5
  • Agi +1 / 2 / 3 / 4 / 5
  • Vit +1 / 2 / 3 / 4 / 5
  • Int +1 / 2 / 3 / 4 / 5
  • Dex +1 / 2 / 3 / 4 / 5
  • Luk +1 / 2 / 3 / 4 / 5

Enchant 2

  • Maximum HP 5000 / 10000 / 15000 / 20000 / 25000
  • Physical attack 5 / 10 / 15 / 20 / 25
  • Magical attack 5 / 10 / 15 / 20 / 25
  • Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%
  • Immunity (Bleeding / Stone / Knock-back)

Enchant 3

  • Physical attack 1 / 2 / 3 / 4 / 5%
  • Magical attack 1 / 2 / 3 / 4 / 5%
  • Reduces ranged damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces melee damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces magical damage taken 1 / 3 / 5 / 7 / 10%

Shield Enchants

Enchant 1

  • Variable cast time -2 / 4 / 6 / 8 / 10%
  • After-cast delay -1 / 2 / 3 / 4 / 5%
  • Defense 1 / 2 / 3 / 4 / 5
  • Magic defense 1 / 2 / 3 / 4 / 5
  • Indestructible

Enchant 2

  • Maximum HP 5000 / 10000 / 15000 / 20000 / 25000
  • Reduces ranged damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces melee damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces magical damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces critical damage taken 1 / 2 / 3 / 4 / 5%

Enchant 3

  • Maximum HP 1 / 2 / 3 / 4 / 5%
  • Reflects 1 / 2 / 3 / 4 / 5% of all incoming ranged damage taken
  • Reflects 1 / 2 / 3 / 4 / 5% of all incoming melee damage taken
  • Grants a 1 / 3 / 5 / 7 / 10% chance to reflect single target magic
  • Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%

Garment Enchants

Enchant 1

  • Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
  • Hit rate 5 / 10 / 15 / 20 / 25
  • Flee rate 5 / 10 / 15 / 20 / 25
  • Defense 1 / 2 / 3 / 4 / 5
  • Magic defense 1 / 2 / 3 / 4 / 5

Enchant 2

  • Reduces ranged damage taken 1 / 2 / 3%
  • Reduces melee damage taken 1 / 2 / 3%
  • Reduces magical damage taken 1 / 2 / 3%
  • Perfect dodge 1 / 2 / 3 / 4 / 5
  • Enables the use of level 1 Teleport / level 1 Sight / level 1 Endure / level 1 Hiding

Enchant 3

  • Reduces Earth and Water property damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces Holy and Fire property damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces Wind and Ghost property damage taken 1 / 2 / 3 / 4 / 5%
  • Reduces Neutral and Shadow property damage taken 1 / 2 / 3 / 4 / 5%
  • Maximum HP 1 / 2 / 3 / 4 / 5%

Footgear Enchants

Enchant 1

  • Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
  • Maximum SP 250 / 500 / 750 / 1000 / 1250
  • Hit rate 5 / 10 / 15 / 20 / 25
  • Flee rate 5 / 10 / 15 / 20 / 25
  • After-cast delay -1 / 2 / 3 / 4 / 5%

Enchant 2

  • Physical attack 5 / 10 / 15 / 20 / 25
  • Magical attack 5 / 10 / 15 / 20 / 25
  • Flee rate 5 / 10 / 15 / 20 / 25
  • Perfect dodge 1 / 2 / 3 / 4 / 5
  • Attack speed 1 / 2 / 3 / 4 / 5

Enchant 3

  • Physical attack 1 / 2 / 3 / 4 / 5%
  • Magical attack 1 / 2 / 3 / 4 / 5%
  • Critical damage 1 / 2 / 3 / 4 / 5%
  • Ranged damage 1 / 2 / 3 / 4 / 5%
  • Movement speed 2 / 4 / 6 / 8 / 10%

Accessory Enchants

Enchant 1

  • Str +1 / 2 / 3
  • Agi +1 / 2 / 3
  • Vit +1 / 2 / 3
  • Int +1 / 2 / 3
  • Dex +1 / 2 / 3
  • Luk +1 / 2 / 3

Enchant 2

  • Hit rate 3 / 6 / 9 / 12 / 15
  • Flee rate 3 / 6 / 9 / 12 / 15
  • Attack speed 1 / 2 / 3
  • Physical attacks have a 5% chance of healing 3 / 4 / 5 / 6 / 7% of the damage dealt as SP
  • Magical attacks have a 5% chance of healing 3 / 4 / 5 / 6 / 7% of the damage dealt as SP

Enchant 3

  • Physical attack 5 / 10 / 15 / 20 / 25
  • Magical attack 5 / 10 / 15 / 20 / 25
  • Physical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
  • Magical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
  • Perfect dodge 1 / 2 / 3

Weapon Enchants

Enchant 1

  • Physical attack 10 / 20 / 30 / 40 / 50
  • Magical attack 15 / 30 / 45 / 60 / 75
  • Attack speed 2 / 4 / 6 / 8 / 10
  • Physical attacks have a 5% chance of healing 4 / 6 / 8 / 10 / 12% of the damage dealt as SP
  • Magical attacks have a 5% chance of healing 4 / 6 / 8 / 10 / 12% of the damage dealt as SP

Enchant 2

  • Physical damage against all sizes 2 / 4 / 6 / 8 / 10%
  • Magical damage against all sizes 2 / 4 / 6 / 8 / 10%
  • Physical damage against Boss monsters 5 / 10 / 15 / 20 / 25%
  • Magical damage against Boss monsters 5 / 10 / 15 / 20 / 25%
  • Weapon element change (Earth / Wind / Water / Fire / Ghost / Shadow / Holy)

Enchant 3

  • Physical damage against all races 2 / 4 / 6 / 8 / 10%
  • Magical damage against all races 1 / 2 / 3 / 4 / 5%
  • Ranged damage 3 / 6 / 9 / 12 / 15%
  • Critical damage 1 / 3 / 5 / 7 / 10%
  • Maximum HP 2 / 4 / 6 / 8 / 10%

@warp quest_room 76 108

SOLO PACKAGE SET

+0 Nomad Valkyrie Helm [1]

  • Str +3, Dex +3, Int +3
  • Reduces damage taken from Demi-Human monsters by 8%
  • Increases Shadow property damage taken by 20%
  • Unrefineable
  • Indestructible

+0 Nomad Valkryie Armor [1]

  • All Stats +1
  • Unrefineable
  • Indestructible
  • [ + Nomad Valkyrie Helm, Nomad Valkyrie Manteau, and Nomad Valkyrie Shoes ]
  • Grants immunity to Freeze

+0 Nomad Valkyrie Shield [1]

  • Reduces Water, Fire, Undead, and Shadow property damage taken by 10%
  • Unrefineable
  • Indestructible

+0 Nomad Valkyrie Manteau [1]

  • Increases perfect dodge by 5
  • When receiving physical damage, has a 2% chance to gain a buff that reflects 5% of incoming melee damage for 6 seconds
  • Unrefineable
  • Indestructible

+0 Nomad Valkyrie Shoes [1]

  • Increases maximum HP and SP by 2%
  • Increases movement speed by 5%
  • Unrefineable
  • Indestructible

Nomad Valkyrie Necklace [1]

  • Increases attack speed by 3
  • [ + Nomad Valkyrie Ring ]
  • Increases all stats by 4

Nomad Valkyrie Ring [1]

  • Increases physical and magical attack by 10

+0 Antiquity Axe [3]

  • Class: One-Handed Axe
  • Attack: 175
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Merchant, Swordsman
  • Str +3
  • Increases attack speed by 2
  • Increases the damage of Cart Termination by 10%
  • Increases the damage of Mammonite by 20%
  • Cannot be refined
  • [ + Black Butterfly Wings ]
  • Str +3
  • Increases physical attack by 25
  • Increases the damage of Cart Termination by 5%
  • [ + Demon Wings ]
  • Further increases attack speed by 1
  • Increases physical damage against Demi-Humans by 5%
  • While physically attacking, has a 3% chance of auto-casting level 1 Critical Wounds

+0 Antiquity Book [3]

  • Class: Book
  • Attack: 75
  • Magical attack: 180
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Priest, Sage
  • Increases magical attack by 15%
  • Increases the damage of Holy and Water property magic by 5%
  • Increases the damage of Cold Bolt and Holy Light by 10%
  • Cannot be refined
  • [ + Arctic Wings ]
  • Int +3
  • Further increases magical attack by 2%
  • Further increases the damage of Holy and Water property magic by 5%
  • [ + White Butterfly Wings ]
  • Increases the healing effectiveness of all skills by 7%
  • Reduces the after-cast delay of all skills by 3%
  • Reduces Earth, Wind, Water, and Fire property damage taken by 5%

+0 Antiquity Bow [3]

  • Class: Bow
  • Attack: 150
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Archer, Rogue
  • Dex +2, Agi +1
  • Increases ranged damage by 3%
  • Increases the damage of Double Strafe by 5%
  • Cannot be refined
  • [ + Claw Wings ]
  • Dex +1
  • Increases the damage of Double Strafe by 5%
  • Further increases ranged damage by 5%
  • [ + Icarus Wings ]
  • Enables the use of level 5 Increase Agility
  • While physically attacking, has a 10% chance of auto-casting Double Attack
  • Increases physical damage against Boss monsters by 15%

+0 Antiquity Dagger [3]

  • Class: Dagger
  • Attack: 135
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Thief, Ninja, Super Novice
  • Agi +2, Str +1
  • Increases flee rate by 10
  • Increases physical damage against Medium sized monsters by 5%
  • Cannot be refined
  • [ + Demon Wings ]
  • Increases physical damage against Demi-Human monsters by 5%
  • Grants immunity to Blind
  • Increases physical damage against all sizes by 5%
  • [ + Gargoyle Wings ]
  • Reduces magical damage taken by 5%
  • Reduces the after-cast delay of all skills by 5%
  • Increases the damage of Soul Destroyer by 20%

+0 Antiquity Guitar [3]

  • Class: Musical Instrument
  • Attack: 185
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Bard
  • Agi +2, Dex +1
  • Increases perfect dodge by 2
  • Increases the damage of Musical Strike by 10%
  • Increases the damage of Arrow Vulcan by 5%
  • Cannot be refined
  • [ + Claw Wings ]
  • Increases ranged damage by 5%
  • Increases the damage of Musical Strike and Arrow Vulcan by 2%
  • Dex +3
  • Grants a 2% chance of auto-casting level 1 Lex Aeterna when physically attacking or when casting Musical Strike
  • [ + Torn Wings ]
  • Luk +3
  • While receiving ranged physical damage, has a 0.3% chance of auto-casting Tarot Card of Fate of the level learned
  • Increases perfect dodge by 3
  • Reduces magical damage taken by 5%

+0 Antiquity Huuma Shuriken [3]

  • Class: Huuma Shuriken
  • Attack: 250
  • Magical attack: 250
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Ninja
  • Str and Int +5
  • Increases physical and magical damage against Demi-Human monsters by 5%
  • Reduces damage taken from Demi-Human monsters by 5%
  • Increases physical and magical attack by 10%
  • Cannot be refined
  • [ + Black Butterfly Wings ]
  • Further reduces damage taken from Demi-Human monsters by 5%
  • Increases the damage of Throw Kunai and Throw Huuma Shuriken by 25%
  • Increases maximum HP by 10%
  • Increases physical damage against Demi-Human monsters by 10%
  • [ + White Butterfly Wings ]
  • Increases magical attack by 7%
  • Grants a 10% chance of reflecting single-target magic
  • Increases the damage of Wind, Water, and Fire property magic by 10%
  • Further increases magical damage against Demi-Human monsters by 10%

+0 Antiquity Katar [3]

  • Class: Katar
  • Attack: 235
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Assassin
  • Agi +5
  • Increases physical damage against Demi-Human monsters by 8%
  • Increases critical damage by 8%
  • Reduces damage taken from Demi-Human monsters by 5%
  • Cannot be refined
  • [ + Black Butterfly Wings ]
  • Further increase physical attack by 15
  • Reduces the after-cast delay of all skills by 5%
  • Further increases physical damage against Demi-Human monsters by 7%
  • Increases the damage of Grimtooth by 25%
  • Increases the damage of Sonic Blow by 10%
  • [ + Torn Wings ]
  • Further increases critical damage by 17%
  • Further increases physical attack by 30
  • Increases critical rate by 10
  • While physically attacking, has a 1% chance of auto-casting level 1 Lex Aeterna
  • Increases physical damage against all races by 10%

+0 Antiquity Knuckle [3]

  • Class: Claw
  • Attack: 125
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Monk
  • Increases physical damage against Small and Medium sized monsters by 3%
  • Increases the damage of Finger Offensive and Investigate by 5%
  • Increases physical damage against Angel, Demi-Human, and Demon monsters by 3%
  • Cannot be refined
  • [ + Demon Wings ]
  • Further increases physical damage against Small and Medium sized monsters by 5%
  • Further increases the damage of Finger Offensive by 10%
  • Increases maximum SP by 750
  • While physically attacking, has a 10% chance of healing 2% of the damage dealt as SP
  • [ + Gargoyle Wings ]
  • Further increase physical attack by 10
  • Further increases physical damage against Angel, Demi-Human, and Demon monsters by 5%
  • Further increases the damage of Investigate by 10%
  • While physically attacking, has a 1% chance of auto-casting Investigate of the level learned

+0 Antiquity Revolver [3]

  • Class: Revolver
  • Attack: 125
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Gunslinger
  • Increases ranged damage by 4%
  • Physical attacks heal 70 HP
  • Increases physical damage against Brute, Demi-Human, and Insect monsters by 5%
  • Cannot be refined
  • [ + Claw Wings ]
  • Further increases physical damage against Brute, Demi-Human, and Insect monsters by 5%
  • Further increases ranged damage by 3%
  • Increases attack speed by 3
  • Increases the damage of Rapid Shower by 15%
  • [ + Gargoyle Wings ]
  • Further increases ranged damage by 6%
  • Increases physical attack by 15
  • Makes physical attacks heal 80 more HP
  • Increases the damage of Desperado by 10%

+0 Antiquity Spear [3]

  • Class: Spear
  • Attack: 170
  • Weight: 750
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Swordsman
  • Increases hit rate by 5
  • Increases the damage of Spiral Pierce and Shield Chain by 5%
  • Increases ranged damage by 10%
  • Cannot be refined
  • [ + Claw Wings ]
  • Increases ranged damage by 5%
  • Further increases hit rate by 10
  • Increases the damage of Spiral Pierce by 10%
  • [ + Demon Wings ]
  • Increases damage against Demi-Human monsters by 7%
  • Increases physical attack by 15
  • Increases the damage of Shield Chain by 15%

+0 Antiquity Staff [3]

  • Class: One-Handed Staff
  • Attack: 20
  • Magical attack: 175
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Acolyte, Magician
  • Increases magical attack by 15%
  • Increases the damage of Wind and Fire property magic by 5%
  • Cannot be refined
  • [ + Arctic Wings ]
  • Int +3
  • Increases magical attack by 10
  • Increases magical damage against Medium and Large sized monsters by 5%
  • [ + Icarus Wings ]
  • Increases movement speed by 5%
  • While receiving physical damage, has a 0.5% chance of auto-casting level 2 Fire Bolt or level 2 Lightning Bolt
  • Increases the damage of Fire Bolt and Lightning Bolt by 10%

+0 Antiquity Sword [3]

  • Class: One-Handed Sword
  • Attack: 150
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Swordsman, Merchant, Thief
  • Str +2, Vit +1
  • While physically attacking, has a 2% chance of auto-casting level 5 Call Spirits
  • Reduces magical damage taken by 5%
  • Cannot be refined
  • [ + Phoenix Wings ]
  • Further increases Vit by 1
  • Each 1 base Vit increases maximum HP by 50
  • Increases maximum HP by 4%
  • [ + Demon Wings ]
  • Further increases Str by 2
  • Enables the use of level 5 Finger Offensive
  • Enables the use of level 5 Endure

+0 Antiquity Whip [3]

  • Class: Musical Whip
  • Attack: 185
  • Weight: 150
  • Weapon Level: 4
  • Level Requirement: 40
  • Jobs Applicable: Dancer
  • Agi +2, Dex +1
  • Increases perfect dodge by 2
  • Increases the damage of Throw Arrow by 10%
  • Increases the damage of Arrow Vulcan by 5%
  • Cannot be refined
  • [ + Claw Wings ]
  • Increases ranged damage by 5%
  • Increases the damage of Throw Arrow and Arrow Vulcan by 2%
  • Dex +3
  • Grants a 2% chance of auto-casting level 1 Lex Aeterna when physically attacking or when casting Musical Strike
  • [ + Torn Wings ]
  • Luk +3
  • While receiving ranged physical damage, has a 0.3% chance of auto-casting Tarot Card of Fate of the level learned
  • Increases perfect dodge by 3
  • Reduces magical damage taken by 5%
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