Goldsmith: Item Enchantment
Meet Goldsmith at @warp payon 151 175
Mechanics
- Gives an equipment 1-3 enchants
- Has a 50% chance to get 1 enchant, a 20% chance to get 2 enchants, and a 5% chance to get 3 enchants
- Each enchant (e.g. enchant 1, enchant 2, enchant 3) is selected from a pool of 5-6 choices, each with several ranges. Enchants cannot duplicate.
- Enchantment Scroll list
- Top Gear Enchantment Scroll
- Middle Gear Enchantment Scroll
- Armor Enchantment Scroll
- Shield Enchantment Scroll
- Garment Enchantment Scroll
- Footgear Enchantment Scroll
- Accessory Enchantment Scroll
- Weapon Enchantment Scroll
- Reset Enchantment Scroll
Enchantment Cost
- Normal equipment: Each attempt to enchant costs 2 scroll each enchant + 5 Credit
- Normal weapon: Each attempt to enchant costs 3 scroll each enchant + 5 Credit
- Donation items and Icarus weapons: Each attempt to enchant costs 10 scroll each enchant + 10 Credit
- Resetting the enchant costs 1 Reset Scroll + 5 Credit
Where to get Enchantment Scroll?
- From MVP Rush Event
- Each MVP chance drop Enchantment Scroll Box (get random 1pcs Enchantment Scroll) by 10% and Reset Enchantment also 5%
Upper Headgear Enchants
Enchant 1
- Maximum SP 250 / 500 / 750 / 1000 / 1250
- Hit rate 5 / 10 / 15 / 20 / 25
- Flee rate 5 / 10 / 15 / 20 / 25
- Variable cast time -2 / 4 / 6 / 8 / 10%
- After-cast delay -1 / 2 / 3 / 4 / 5%
Enchant 2
- Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
- Physical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
- Magical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
- Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%
- Indestructible
Enchant 3
- Physical attack 1 / 2 / 3 / 4 / 5%
- Magical attack 1 / 2 / 3 / 4 / 5%
- Maximum HP 1 / 2 / 3 / 4 / 5%
- Perfect dodge 1 / 2 / 3 / 4 / 5
- Immunity (Blind / Curse / Silence)
Middle Headgear Enchants
Enchant 1
- Str +1 / 2 / 3
- Agi +1 / 2 / 3
- Vit +1 / 2 / 3
- Int +1 / 2 / 3
- Dex +1 / 2 / 3
- Luk +1 / 2 / 3
Enchant 2
- Physical attack 3 / 6 / 9 / 12 / 15
- Magical attack 3 / 6 / 9 / 12 / 15
- Hit rate 3 / 6 / 9 / 12 / 15
- Flee rate 3 / 6 / 9 / 12 / 15
- Attack speed 1 / 2 / 3 / 4 / 5
Enchant 3
- Physical attack 1 / 2 / 3%
- Magical attack 1 / 2 / 3%
- Maximum HP 1 / 2 / 3%
- Physical attacks have a 5% chance of healing 1 / 2 / 3 / 4 / 5% of the damage dealt as SP
- Magical attacks have a 5% chance of healing 1 / 2 / 3 / 4 / 5% of the damage dealt as SP
Armor Enchants
Enchant 1
- Str +1 / 2 / 3 / 4 / 5
- Agi +1 / 2 / 3 / 4 / 5
- Vit +1 / 2 / 3 / 4 / 5
- Int +1 / 2 / 3 / 4 / 5
- Dex +1 / 2 / 3 / 4 / 5
- Luk +1 / 2 / 3 / 4 / 5
Enchant 2
- Maximum HP 5000 / 10000 / 15000 / 20000 / 25000
- Physical attack 5 / 10 / 15 / 20 / 25
- Magical attack 5 / 10 / 15 / 20 / 25
- Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%
- Immunity (Bleeding / Stone / Knock-back)
Enchant 3
- Physical attack 1 / 2 / 3 / 4 / 5%
- Magical attack 1 / 2 / 3 / 4 / 5%
- Reduces ranged damage taken 1 / 2 / 3 / 4 / 5%
- Reduces melee damage taken 1 / 2 / 3 / 4 / 5%
- Reduces magical damage taken 1 / 3 / 5 / 7 / 10%
Shield Enchants
Enchant 1
- Variable cast time -2 / 4 / 6 / 8 / 10%
- After-cast delay -1 / 2 / 3 / 4 / 5%
- Defense 1 / 2 / 3 / 4 / 5
- Magic defense 1 / 2 / 3 / 4 / 5
- Indestructible
Enchant 2
- Maximum HP 5000 / 10000 / 15000 / 20000 / 25000
- Reduces ranged damage taken 1 / 2 / 3 / 4 / 5%
- Reduces melee damage taken 1 / 2 / 3 / 4 / 5%
- Reduces magical damage taken 1 / 2 / 3 / 4 / 5%
- Reduces critical damage taken 1 / 2 / 3 / 4 / 5%
Enchant 3
- Maximum HP 1 / 2 / 3 / 4 / 5%
- Reflects 1 / 2 / 3 / 4 / 5% of all incoming ranged damage taken
- Reflects 1 / 2 / 3 / 4 / 5% of all incoming melee damage taken
- Grants a 1 / 3 / 5 / 7 / 10% chance to reflect single target magic
- Damage reduction from Boss monsters 1 / 2 / 3 / 4 / 5%
Garment Enchants
Enchant 1
- Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
- Hit rate 5 / 10 / 15 / 20 / 25
- Flee rate 5 / 10 / 15 / 20 / 25
- Defense 1 / 2 / 3 / 4 / 5
- Magic defense 1 / 2 / 3 / 4 / 5
Enchant 2
- Reduces ranged damage taken 1 / 2 / 3%
- Reduces melee damage taken 1 / 2 / 3%
- Reduces magical damage taken 1 / 2 / 3%
- Perfect dodge 1 / 2 / 3 / 4 / 5
- Enables the use of level 1 Teleport / level 1 Sight / level 1 Endure / level 1 Hiding
Enchant 3
- Reduces Earth and Water property damage taken 1 / 2 / 3 / 4 / 5%
- Reduces Holy and Fire property damage taken 1 / 2 / 3 / 4 / 5%
- Reduces Wind and Ghost property damage taken 1 / 2 / 3 / 4 / 5%
- Reduces Neutral and Shadow property damage taken 1 / 2 / 3 / 4 / 5%
- Maximum HP 1 / 2 / 3 / 4 / 5%
Footgear Enchants
Enchant 1
- Maximum HP 2500 / 5000 / 7500 / 10000 / 12500
- Maximum SP 250 / 500 / 750 / 1000 / 1250
- Hit rate 5 / 10 / 15 / 20 / 25
- Flee rate 5 / 10 / 15 / 20 / 25
- After-cast delay -1 / 2 / 3 / 4 / 5%
Enchant 2
- Physical attack 5 / 10 / 15 / 20 / 25
- Magical attack 5 / 10 / 15 / 20 / 25
- Flee rate 5 / 10 / 15 / 20 / 25
- Perfect dodge 1 / 2 / 3 / 4 / 5
- Attack speed 1 / 2 / 3 / 4 / 5
Enchant 3
- Physical attack 1 / 2 / 3 / 4 / 5%
- Magical attack 1 / 2 / 3 / 4 / 5%
- Critical damage 1 / 2 / 3 / 4 / 5%
- Ranged damage 1 / 2 / 3 / 4 / 5%
- Movement speed 2 / 4 / 6 / 8 / 10%
Accessory Enchants
Enchant 1
- Str +1 / 2 / 3
- Agi +1 / 2 / 3
- Vit +1 / 2 / 3
- Int +1 / 2 / 3
- Dex +1 / 2 / 3
- Luk +1 / 2 / 3
Enchant 2
- Hit rate 3 / 6 / 9 / 12 / 15
- Flee rate 3 / 6 / 9 / 12 / 15
- Attack speed 1 / 2 / 3
- Physical attacks have a 5% chance of healing 3 / 4 / 5 / 6 / 7% of the damage dealt as SP
- Magical attacks have a 5% chance of healing 3 / 4 / 5 / 6 / 7% of the damage dealt as SP
Enchant 3
- Physical attack 5 / 10 / 15 / 20 / 25
- Magical attack 5 / 10 / 15 / 20 / 25
- Physical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
- Magical damage against Boss monsters 1 / 2 / 3 / 4 / 5%
- Perfect dodge 1 / 2 / 3
Weapon Enchants
Enchant 1
- Physical attack 10 / 20 / 30 / 40 / 50
- Magical attack 15 / 30 / 45 / 60 / 75
- Attack speed 2 / 4 / 6 / 8 / 10
- Physical attacks have a 5% chance of healing 4 / 6 / 8 / 10 / 12% of the damage dealt as SP
- Magical attacks have a 5% chance of healing 4 / 6 / 8 / 10 / 12% of the damage dealt as SP
Enchant 2
- Physical damage against all sizes 2 / 4 / 6 / 8 / 10%
- Magical damage against all sizes 2 / 4 / 6 / 8 / 10%
- Physical damage against Boss monsters 5 / 10 / 15 / 20 / 25%
- Magical damage against Boss monsters 5 / 10 / 15 / 20 / 25%
- Weapon element change (Earth / Wind / Water / Fire / Ghost / Shadow / Holy)
Enchant 3
- Physical damage against all races 2 / 4 / 6 / 8 / 10%
- Magical damage against all races 1 / 2 / 3 / 4 / 5%
- Ranged damage 3 / 6 / 9 / 12 / 15%
- Critical damage 1 / 3 / 5 / 7 / 10%
- Maximum HP 2 / 4 / 6 / 8 / 10%
Added Refine NPC for Costume Weapon
@warp quest_room 76 108
Advanced Solo Package
SOLO PACKAGE SET
+0 Nomad Valkyrie Helm [1]
- Str +3, Dex +3, Int +3
- Reduces damage taken from Demi-Human monsters by 8%
- Increases Shadow property damage taken by 20%
- Unrefineable
- Indestructible
+0 Nomad Valkryie Armor [1]
- All Stats +1
- Unrefineable
- Indestructible
- [ + Nomad Valkyrie Helm, Nomad Valkyrie Manteau, and Nomad Valkyrie Shoes ]
- Grants immunity to Freeze
+0 Nomad Valkyrie Shield [1]
- Reduces Water, Fire, Undead, and Shadow property damage taken by 10%
- Unrefineable
- Indestructible
+0 Nomad Valkyrie Manteau [1]
- Increases perfect dodge by 5
- When receiving physical damage, has a 2% chance to gain a buff that reflects 5% of incoming melee damage for 6 seconds
- Unrefineable
- Indestructible
+0 Nomad Valkyrie Shoes [1]
- Increases maximum HP and SP by 2%
- Increases movement speed by 5%
- Unrefineable
- Indestructible
Nomad Valkyrie Necklace [1]
- Increases attack speed by 3
- [ + Nomad Valkyrie Ring ]
- Increases all stats by 4
Nomad Valkyrie Ring [1]
- Increases physical and magical attack by 10
Solo Package Weapon
+0 Antiquity Axe [3]
- Class: One-Handed Axe
- Attack: 175
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Merchant, Swordsman
- Str +3
- Increases attack speed by 2
- Increases the damage of Cart Termination by 10%
- Increases the damage of Mammonite by 20%
- Cannot be refined
- [ + Black Butterfly Wings ]
- Str +3
- Increases physical attack by 25
- Increases the damage of Cart Termination by 5%
- [ + Demon Wings ]
- Further increases attack speed by 1
- Increases physical damage against Demi-Humans by 5%
- While physically attacking, has a 3% chance of auto-casting level 1 Critical Wounds
+0 Antiquity Book [3]
- Class: Book
- Attack: 75
- Magical attack: 180
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Priest, Sage
- Increases magical attack by 15%
- Increases the damage of Holy and Water property magic by 5%
- Increases the damage of Cold Bolt and Holy Light by 10%
- Cannot be refined
- [ + Arctic Wings ]
- Int +3
- Further increases magical attack by 2%
- Further increases the damage of Holy and Water property magic by 5%
- [ + White Butterfly Wings ]
- Increases the healing effectiveness of all skills by 7%
- Reduces the after-cast delay of all skills by 3%
- Reduces Earth, Wind, Water, and Fire property damage taken by 5%
+0 Antiquity Bow [3]
- Class: Bow
- Attack: 150
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Archer, Rogue
- Dex +2, Agi +1
- Increases ranged damage by 3%
- Increases the damage of Double Strafe by 5%
- Cannot be refined
- [ + Claw Wings ]
- Dex +1
- Increases the damage of Double Strafe by 5%
- Further increases ranged damage by 5%
- [ + Icarus Wings ]
- Enables the use of level 5 Increase Agility
- While physically attacking, has a 10% chance of auto-casting Double Attack
- Increases physical damage against Boss monsters by 15%
+0 Antiquity Dagger [3]
- Class: Dagger
- Attack: 135
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Thief, Ninja, Super Novice
- Agi +2, Str +1
- Increases flee rate by 10
- Increases physical damage against Medium sized monsters by 5%
- Cannot be refined
- [ + Demon Wings ]
- Increases physical damage against Demi-Human monsters by 5%
- Grants immunity to Blind
- Increases physical damage against all sizes by 5%
- [ + Gargoyle Wings ]
- Reduces magical damage taken by 5%
- Reduces the after-cast delay of all skills by 5%
- Increases the damage of Soul Destroyer by 20%
+0 Antiquity Guitar [3]
- Class: Musical Instrument
- Attack: 185
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Bard
- Agi +2, Dex +1
- Increases perfect dodge by 2
- Increases the damage of Musical Strike by 10%
- Increases the damage of Arrow Vulcan by 5%
- Cannot be refined
- [ + Claw Wings ]
- Increases ranged damage by 5%
- Increases the damage of Musical Strike and Arrow Vulcan by 2%
- Dex +3
- Grants a 2% chance of auto-casting level 1 Lex Aeterna when physically attacking or when casting Musical Strike
- [ + Torn Wings ]
- Luk +3
- While receiving ranged physical damage, has a 0.3% chance of auto-casting Tarot Card of Fate of the level learned
- Increases perfect dodge by 3
- Reduces magical damage taken by 5%
+0 Antiquity Huuma Shuriken [3]
- Class: Huuma Shuriken
- Attack: 250
- Magical attack: 250
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Ninja
- Str and Int +5
- Increases physical and magical damage against Demi-Human monsters by 5%
- Reduces damage taken from Demi-Human monsters by 5%
- Increases physical and magical attack by 10%
- Cannot be refined
- [ + Black Butterfly Wings ]
- Further reduces damage taken from Demi-Human monsters by 5%
- Increases the damage of Throw Kunai and Throw Huuma Shuriken by 25%
- Increases maximum HP by 10%
- Increases physical damage against Demi-Human monsters by 10%
- [ + White Butterfly Wings ]
- Increases magical attack by 7%
- Grants a 10% chance of reflecting single-target magic
- Increases the damage of Wind, Water, and Fire property magic by 10%
- Further increases magical damage against Demi-Human monsters by 10%
+0 Antiquity Katar [3]
- Class: Katar
- Attack: 235
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Assassin
- Agi +5
- Increases physical damage against Demi-Human monsters by 8%
- Increases critical damage by 8%
- Reduces damage taken from Demi-Human monsters by 5%
- Cannot be refined
- [ + Black Butterfly Wings ]
- Further increase physical attack by 15
- Reduces the after-cast delay of all skills by 5%
- Further increases physical damage against Demi-Human monsters by 7%
- Increases the damage of Grimtooth by 25%
- Increases the damage of Sonic Blow by 10%
- [ + Torn Wings ]
- Further increases critical damage by 17%
- Further increases physical attack by 30
- Increases critical rate by 10
- While physically attacking, has a 1% chance of auto-casting level 1 Lex Aeterna
- Increases physical damage against all races by 10%
+0 Antiquity Knuckle [3]
- Class: Claw
- Attack: 125
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Monk
- Increases physical damage against Small and Medium sized monsters by 3%
- Increases the damage of Finger Offensive and Investigate by 5%
- Increases physical damage against Angel, Demi-Human, and Demon monsters by 3%
- Cannot be refined
- [ + Demon Wings ]
- Further increases physical damage against Small and Medium sized monsters by 5%
- Further increases the damage of Finger Offensive by 10%
- Increases maximum SP by 750
- While physically attacking, has a 10% chance of healing 2% of the damage dealt as SP
- [ + Gargoyle Wings ]
- Further increase physical attack by 10
- Further increases physical damage against Angel, Demi-Human, and Demon monsters by 5%
- Further increases the damage of Investigate by 10%
- While physically attacking, has a 1% chance of auto-casting Investigate of the level learned
+0 Antiquity Revolver [3]
- Class: Revolver
- Attack: 125
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Gunslinger
- Increases ranged damage by 4%
- Physical attacks heal 70 HP
- Increases physical damage against Brute, Demi-Human, and Insect monsters by 5%
- Cannot be refined
- [ + Claw Wings ]
- Further increases physical damage against Brute, Demi-Human, and Insect monsters by 5%
- Further increases ranged damage by 3%
- Increases attack speed by 3
- Increases the damage of Rapid Shower by 15%
- [ + Gargoyle Wings ]
- Further increases ranged damage by 6%
- Increases physical attack by 15
- Makes physical attacks heal 80 more HP
- Increases the damage of Desperado by 10%
+0 Antiquity Spear [3]
- Class: Spear
- Attack: 170
- Weight: 750
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Swordsman
- Increases hit rate by 5
- Increases the damage of Spiral Pierce and Shield Chain by 5%
- Increases ranged damage by 10%
- Cannot be refined
- [ + Claw Wings ]
- Increases ranged damage by 5%
- Further increases hit rate by 10
- Increases the damage of Spiral Pierce by 10%
- [ + Demon Wings ]
- Increases damage against Demi-Human monsters by 7%
- Increases physical attack by 15
- Increases the damage of Shield Chain by 15%
+0 Antiquity Staff [3]
- Class: One-Handed Staff
- Attack: 20
- Magical attack: 175
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Acolyte, Magician
- Increases magical attack by 15%
- Increases the damage of Wind and Fire property magic by 5%
- Cannot be refined
- [ + Arctic Wings ]
- Int +3
- Increases magical attack by 10
- Increases magical damage against Medium and Large sized monsters by 5%
- [ + Icarus Wings ]
- Increases movement speed by 5%
- While receiving physical damage, has a 0.5% chance of auto-casting level 2 Fire Bolt or level 2 Lightning Bolt
- Increases the damage of Fire Bolt and Lightning Bolt by 10%
+0 Antiquity Sword [3]
- Class: One-Handed Sword
- Attack: 150
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Swordsman, Merchant, Thief
- Str +2, Vit +1
- While physically attacking, has a 2% chance of auto-casting level 5 Call Spirits
- Reduces magical damage taken by 5%
- Cannot be refined
- [ + Phoenix Wings ]
- Further increases Vit by 1
- Each 1 base Vit increases maximum HP by 50
- Increases maximum HP by 4%
- [ + Demon Wings ]
- Further increases Str by 2
- Enables the use of level 5 Finger Offensive
- Enables the use of level 5 Endure
+0 Antiquity Whip [3]
- Class: Musical Whip
- Attack: 185
- Weight: 150
- Weapon Level: 4
- Level Requirement: 40
- Jobs Applicable: Dancer
- Agi +2, Dex +1
- Increases perfect dodge by 2
- Increases the damage of Throw Arrow by 10%
- Increases the damage of Arrow Vulcan by 5%
- Cannot be refined
- [ + Claw Wings ]
- Increases ranged damage by 5%
- Increases the damage of Throw Arrow and Arrow Vulcan by 2%
- Dex +3
- Grants a 2% chance of auto-casting level 1 Lex Aeterna when physically attacking or when casting Musical Strike
- [ + Torn Wings ]
- Luk +3
- While receiving ranged physical damage, has a 0.3% chance of auto-casting Tarot Card of Fate of the level learned
- Increases perfect dodge by 3
- Reduces magical damage taken by 5%
Added New Costume in Activity Points
- Check Activity Shop