Normal Card Readjustments

  • Str +3
  • Every 85 base levels increases Str by 1 and increases physical attack by 5
  • If the Wearer’s base Str is 200 or higher, increases physical damage against Boss monsters by 1%
  • If the Wearer is not wearing a Shield, increases physical damage against Boss monsters by 2%
  • Agi +2
  • Every 85 base levels increases Agi by 1 and increases flee rate by 4
  • If the Wearer’s base Agi is 125 or higher, reduces magical damage taken by 1%
  • If the Wearer is not wearing a Shield, further reduces magical damage taken by 2%
  • Vit +2
  • Every 85 base levels increases Vit by 1 and increases maximum HP by 2,500
  • If the Wearer’s base Vit is 125 or higher, reduces damage taken from Boss monsters by 1%
  • If the Wearer is not wearing a Shield, reduces damage taken from Boss monsters by 2%
  • Add a chance of gaining Jellopy or Large Jellopy when killing monsters
  • Every 85 base levels increases Int by 1 and increases maximum SP by 250
  • If the Wearer’s base Int is 200 or higher, increases the healing effectiveness of all skills by 2%
  • If the Wearer is not wearing a Shield, increases the healing effectiveness of all skills by 3%
  • Dex+3
  • Every 85 base levels increases Dex by 1 and increases hit rate by 4
  • If the Wearer’s base Dex is 200 or higher, increases ranged damage by 1%
  • If the Wearer is not wearing a Shield, increases ranged damage by 2%
  • Str +1, Crit rate +4
  • Every 85 base levels increases Luk by 1 and increases critical rate by 2
  • If the Wearer’s base Luk is 125 or higher, increases critical damage by 1%
  • If the Wearer is not wearing a Shield, increases critical damage by 2%
  • Str +2
  • Increases maximum HP by 5%
  • Each 3 Footgear refine increases Str by 1 and increases physical attack by 5
  • If the Footgear is refined to +7 or higher, further increases maximum HP by 5%
  • If the Footgear is refined to +9 or higher, increases physical damage against all sizes by 2%
  • Agi +2
  • Increases maximum HP by 10%
  • Each 3 Footgear refine increases Agi by 1 and increases attack speed by 2
  • If the Footgear is refined to +7 or higher, increases flee rate by 25
  • If the Footgear is refined to +9 or higher, increases physical and magical damage against all elements by 3%
  • Vit +2
  • Increases maximum HP by 10%
  • Each 3 Footgear refine increases Vit by 1 and reduces Neutral property damage taken by 1%
  • If the Footgear is refined to +7 or higher, increases defense by 5
  • If the Footgear is refined to +9 or higher, reduces critical damage taken by 3%
  • Int +2
  • Increases maximum HP and SP by 4%
  • Each 3 Footgear refine increases Int by 1 and increases magical attack by 10
  • If the Footgear is refined to +7 or higher, further increases maximum HP and SP by 3%
  • If the Footgear is refined to +9 or higher, increases magical attack by 3%
  • HP and SP recovery +10%
  • Dex +2
  • Increases maximum HP and SP by 4%
  • Each 3 Footgear refine increases Dex by 1 and increases ranged damage by 1%
  • If the Footgear is refined to +7 or higher, increases hit rate by 25
  • If the Footgear is refined to +9 or higher, while physically attacking, has a 2% chance of increasing Dex by 7 for 4 seconds
  • Luk +2
  • Increases maximum HP and SP by 5%
  • If the Footgear refine is 4 or less, further increases maximum HP and SP by 4% and increases HP and SP recovery by 5%
  • Each 3 Footgear refine increases Luk by 1 and increases critical rate by 3
  • If the Footgear is refined to +7 or higher, further increases maximum HP by 5%
  • If the Footgear is refined to +9 or higher, increases critical damage by 3%
  • Int +1
  • [ Priest, Wizard Class ]
  • Increase magical damage against Medium sized enemies by 15%