Atroce Card [Weapon] 4425
- Increases physical critical damage by 20%
- Each physical attack heals 100 HP
- If the Weapon is refined to +10, increases critical rate by 10 and increases the HP healed per attack by 150 (added critical rate bonus)
- [ + Katar, Gatling Gun, Two-Handed Axe, Two-Handed Spear, or Two-Handed Sword ]
- Further increases physical critical damage by 15% (increased from 10% to 15%)
- Card limit of 2
Beelzebub Card [4145]
- Int +2
- Reduces casting time by 25%
- Each 85 base levels of the wearer further increases Int by 1
- If the wearer’s base Int is 250 or higher, further increases Int by 2 and reduces the after-cast delay of all skills by 10% (increased from 5% to 10%)
Detardeurus Card [Armor] 4386
- Gains immunity to Frozen
- When receiving magical damage, has a 5% chance of auto-casting level 1 Land Protector
Magic defense -20%(effect removed)- If the Armor is refined to +7 or higher,
increases magic defense by 20%reduces magical damage taken by 10% (changed from magic defense increase to reduced magical damage taken) - If the Armor is refined to +9 or higher, increases maximum HP and SP by 30%
Dracula Card [Weapon] 4134
- Increases magical attack by 30
- While magically attacking, has a 3% chance of healing 10% of the damage dealt as HP
- If the Weapon is refined to +10, increases magical attack by 12% (increased from 10% to 12%)
- [ + Huuma Shuriken or Two-Handed Staff ]
- Increases the healing chance by 4%
- Increases magical attack by 8% (increased from 7% to 8%)
Drake Card [Weapon] 4137
- Physical attacks negate the target’s size
- Each physical attack heals 2 SP
- If the Weapon is refined to +10, increases physical damage against all sizes by 20% (increased from 10% to 20%)
[ + Dagger, Fist, One-Handed Axe, Musical Instrument, or Whip ]Increases physical damage against all sizes by 10%(weapon specific bonus removed and added to base effect)
Eddga Card [Footgear] 4123
- Str +5
- New effect: Increases attack speed by 3
- Automatically activates the Endure status
Maximum HP -10%(removed effect)- If the Footgear is refined to +7 or higher, increases maximum HP by 10%
- If the Footgear is refined to +9 or higher, reduces ranged damage taken by 7%
- [ Blacksmith Class ]
- New effect: Str +5
- Increases maximum HP by 15% (increased from 10% to 15%)
- Increases the damage of Cart Termination by 30% (increased from 20% to 30%)
Fallen Bishop Hibram Card [Footgear] 4441
- Reduces Max SP by 25%.
- Magic Attack +10%
- Increase Magic Critical Damage by 5%
- Increase damage taken from Demi-Human by 10%.
- Every 2 Footgear refine increases magical critical damage against Demi-Human monsters by 1%
- If the Footgear is refined to +9 or higher, further increases magic damage by 5%
Golden Thief Bug Card [Shield] 4128
- Reduces magical damage taken by 75% (increased from 50% to 75%)
- Reduces magical critical damage taken by 25%.
- Increases the SP cost of all skills by 100%
If the Shield is refined to +7 or higher,reduces the SP cost of all skills by 50%(removed effect)If the Shield is refined to +9 or higher, further reduces magical damage taken by 20%(removed effect)
Hatii Card [Armor] 4324
- Increases maximum HP by 25%
- When receiving physical damage, has a 50% chance of inflicting the Freeze status
- If the Armor is refined to +7 or higher, reduces Water property damage taken by 12% (increased from 7% to 12%)
- If the Armor is refined to +9 or higher, further increases maximum HP by 25%
- [ + Hatii Babe Card ]
- Further increases maximum HP by 25% (increased from 15% to 25%)
- Reduces Water property damage taken by 5%
Ifrit Card [Accessory] 4430
- Every 10 job levels increases hit rate and flee rate by 1
- Every 4 job levels increases physical attack by 1
- When receiving physical damage, has a 1% chance of auto-casting level 2 Earthquake (chance increased from 0.5% to 1%; auto-casts Earthquake at level 2 instead of level 1)
- If the Wearer is not wearing a Shield, increases physical attack by 35 and increases physical damage against Boss monsters by 7% (bonus attack increased from 25 to 35; added physical damage against Boss monsters)
Incantation Samurai Card [Weapon] 4263
- Physical attacks ignore the target’s defense
- Drains 666 HP every 10 seconds
- If the wearer’s base Agi is 125 or higher, negates the HP drain
- If the Weapon is refined to +10, increases physical damage against all races by 20% (increased from 10% to 20%)
- [ +
Dagger,Huuma Shuriken, Katar,One-Handed Spear, One-Handed Sword,Two-Handed Axe, Two-Handed Spear, or Two-Handed Sword ] (removed Dagger, One-Handed Spear, One-Handed Sword; added Katar and Two-Handed Axe) - Increases physical damage against all races by 10%
- New effect: Card limit of 2
Lady Tanee Card [Footgear] 4376
- Int +5
- Increases maximum SP by 50%
- Increases the healing effectiveness of all skills by 10%
- If the Footgear is refined to +7 or higher, further increases Int by 3 (increased from 2 to 3)
- If the Footgear is refined to +9 or higher, reduces melee damage taken by 7%
- [ Priest Class ]
- Further increases the healing effectiveness of all skills by 10% (increased from 7% to 10%)
- Increases maximum HP by 15%
- New effect: Reduces melee damage taken by 5%
Maya Card [Shield] 4146
- Grants a 40% chance of reflecting single-target magic
- Grants immunity to Blind
- If the Shield is refined to +7 or higher, reduces damage taken from all sizes by 8% (increased from 5% to 8%)
- If the Shield is refined to +9 or higher, further reduces damage taken from all sizes by 7% (increased from 5% to 7%)
- [ + Maya Purple Card ]
- New effect: Increases chance of reflecting single-target magic by 10%
- Reduces damage taken from all sizes by 5% (decreased from 7% to 5%)
Moonlight Card [Footgear] 4131
- Agi +5
- Increases movement speed by 25%
- Increases flee rate by 25 (increased from 20 to 25)
- If the Footgear is refined to +7 or higher, increases perfect dodge by 7
- If the Footgear is refined to +9 or higher, reduces magical damage taken by 7%
- [ Assassin, Sith Class ] (added Sith class)
- New effect: Increases critical rate by 7
- Increases critical damage by 7%
- New effect: Reduces magical damage taken by 5%
Orc Lord Card [Armor] 4135
- Reflects 30% of all incoming melee damage
- Reduces damage taken from Boss monsters by 10%
- Maximum HP -15% (reduced from 25% to 15%)
- If the Armor is refined to +7 or higher, increases maximum HP by 15%
- If the Armor is refined to +9 or higher, increases melee reflect by 10%
- [ Priest, Jedi Class ]
- Every 10 base Vit increases maximum HP by 1% (changed from 10% max HP to 1% maximum HP per 10 base Vit)
- Increases melee reflect by 10%
Osiris Card [Accessory] 4144
- Increases maximum HP and SP by 3%
- Enables full HP and SP on respawn or resurrection
- [ Acolyte, Archer, Mage, Ninja, Sith Class ]
- Further increases maximum HP by 2%
- New effect: Increases defense by 3
- [ Merchant, Swordsman, Thief, Gunslinger, Jedi Class ]
- Further increases maximum SP by 2%
- New effect: Increases magic defense by 3
- [ Super Novice Class ]
- Increases maximum HP by 37,500 (increased from 12,500 to 37,500)
- Increases maximum SP by 750 (increased from 375 to 750)
Phreeoni Card [Weapon] 4121
- Increases hit rate by 100. If worn with 2 or more other Phreeoni Cards, each additional Phreeoni Card only increases hit rate by 50 instead of 100
- Increases perfect hit rate by 15 (increased from 10 to 15)
- Increases ranged damage by 15%
- If the Weapon is refined to +10, further increases ranged damage by 5%
- [ Gunslinger Class ]
- Further increases perfect hit rate by 10 (increased from 5 to 10)
- Further increases ranged damage by 10% (increased from 8% to 10%)
RSX-0806 Card [Armor] 4342
- Str +5, Vit +5
- Increases maximum HP by 15% (increased from 10% to 15%)
- Increases physical attack by 50 (increased from 40 to 50)
- Grants immunity to Knock-back
- If the Armor is refined to +7 or higher, further increases physical attack by 75 (increased from 60 to 75)
- If the Armor is refined to +9 or higher, further increases maximum HP by 15% and increases physical attack by 12% (reduced HP bonus from 40% to 15%; added physical attack)
Randgris Card [Weapon] 4407
- Increases physical and magical attack by 10%
- While physically attacking, has a 0.4% chance of auto-casting level 1 Dispel
- Makes the weapon Indestructible
- If the Weapon is refined to +10, increases physical attack by 10% and increases magical attack by 7% (increased physical attack from 7% to 10%)
- [ Archer, Rogue, Gunslinger Class ]
- Reduces the auto-cast chance by 0.2% (reduced auto-cast chance reduction from 0.3% to 0.2%)
- New effect: Card limit of 2
Stormy Knight Card [Weapon] 4318
- Increases magical damage against all sizes by 5%
- While physically attacking, has a 2% chance of auto-casting level 2 Storm Gust
- If the Weapon is refined to +10, increases the damage of Storm Gust by 7% and further increases magical damage against all sizes by 5% (increases magical damage against all sizes from 3% to 5%)
- [ + Two-Handed Staff ]
- Increases the damage of Storm Gust by 8%
- New effect: [ Priest, Super Novice Class ]
- Each Weapon refine enables the use of 1 level of Storm Gust
Vesper Card [Headgear] 4374
- Int +2, Dex +2
- Physical attacks ignore 30% defense of Boss monsters
- Magical attacks ignore 30% magic defense of Boss monsters
- New effect: Increases physical and magical damage against Boss monsters by 5%
- If the Headgear is refined to +7 or higher, further ignores 10% defense and magic defense of Boss monsters and further increases physical and magical damage against Boss monsters by 5% (added physical and magical damage against Boss monsters)