Donation Item

  • All Stats +5
  • Increases physical and magical attack by 100. If the Wearer is not wearing a shield, increases physical and magical attack by 7%
  • Enables the use of level 1 Resurrection
  • [ Ninja Class ]
  • Increases magical attack by 8%
  • Each level of First Wind learned increases Int by 1 and increases the damage of Wind property magic by 3%
  • Each level of Snow Flake Draft learned increases Int by 1 and increases the damage of Water property magic by 3%
  • Each level of Exploding Dragon learned increases Int by 1 and increases the damage of Fire property magic by 3%
  • [ Gunslinger Class ]
  • Increases ranged damage by 12%
  • Each level of Snake Eyes learned enables the use of 1 level of Owl’s Eye
  • Each level of Tracking learned enables the use of 1 level of Improve Concentration
  • If Gatling Fever is mastered at level 10, increases critical damage by 12% and grants immunity to Knock-back
  • [ Padawan Class ]
  • Increases physical attack by 8%
  • Each level of Force Jump learned increases Agi by 1 and increases attack speed by 1
  • Each level of Force Pull learned increases Dex by 1 and increases physical attack by 20
  • If Sense is learned, reduces Earth, Wind, Water, and Fire property damage taken by 10%
  • [ Super Novice Class ]
  • Further increases all stats by 10
  • Each level of Bash learned enables the use of 1 level of Bowling Bash
  • If Increase HP Recovery is mastered at level 10, increases maximum HP by 50,000
  • Each level of Heal learned enables the use of 1 level of Kyrie Eleison
  • If Blessing is mastered at level 10, increases physical and magical attack by 15%
  • Each level of Fire Bolt learned enables the use of 1 level of Meteor Storm
  • If Lightning Bolt is mastered at level 10, enables the use of level 5 Double Casting
  • Each level of Vulture’s Eye learned enables the use of 1 level of Wind Walker
  • If Improve Concentration is mastered at level 10, increases hit rate by 35 and reduces the after-cast delay of all skills by 10%
  • Each level of Improve Dodge learned increases flee rate by 5 and increases attack speed by 1
  • If Hiding is mastered at level 10, enables the use of level 5 Tunnel Drive
  • Each level of Mammonite learned enables the use of 1 level of Weaponry Mastery
  • If Pushcart is mastered at level 10, enables the use of level 5 Over Thrust

Dragon Wings [0]

  • All Stats +7
  • Modified effect: Increases physical and magical damage against Medium sized enemies by 10% (original effect). If the Wearer is not wearing a Shield, further increases physical and magical damage against Medium sized enemies by 5%
  • Reduces damage taken from Dragon monsters by 30%
  • While physically attacking, has a 7% chance of inflicting Curse
  • Removed effect: Changes Weapon element to Wind
  • New effect: Enables the use of level 2 Force Element

Valkyrie Manteau [1] 2524

  • Grants immunity to Sleep
  • [ Mage, Archer, Thief, Sith, Ninja]
  • Increases perfect dodge by 5
  • Each Garment refine further increases perfect dodge by 3
  • [ Swordsman, Merchant, Acolyte, Jedi, Gunslinger ]
  • Reflects 5% of incoming melee damage
  • Each Garment refine further increases melee reflect by 3%
  • [ Super Novice ]
  • Reduces non-Neutral damage taken by 5%
  • Each Garment refine further reduces non-Neutral damage taken by 3%

Valkyrie Shoes [1] 2421

  • Grants immunity to Sleep
  • [ Acolyte, Mage, Archer, Sith, Ninja ] (added Acolyte class)
  • Every 10 base level increases maximum HP by 1% (just a clarification)
  • [ Swordsman, Merchant, Thief, Jedi, Gunslinger ]
  • Every 1 job level increases maximum SP by 5 (changed from % to a flat value)
  • [ Super Novice ]
  • Every 1 base level increases maximum HP by 100
  • Every 1 job level increases maximum SP by 10