MVP Card Readjustments

  • All stats +1
  • When receiving physical damage, has a 3% chance of auto-casting level 10 Kyrie Eleison. If the wearer’s Int is 99 or higher, increases the auto-cast chance by 7%
  • If the Footgear is refined to +7 or higher, further increases all stats by 2
  • If the Footgear is refined to +9 or higher, reduces incoming Fire and Earth property damage taken by 7% (increased from 5% to 7%)
  • [ Acolyte, Magician, Ninja Class ] (included Ninja class)
  • Each 1 base Vit increases maximum HP by 150 (increased from 100 per base Vit to 150 per base Vit)

Atroce Card [Weapon] 4425

  • Increases physical critical damage by 20%
  • Each physical attack heals 100 HP (increased from 50 to 100)
  • If the Weapon is refined to +10, increases the HP healed per attack by 150 (increased from 75 to 150)
  • [ + Katar, Gatling Gun, Two-Handed Axe, Two-Handed Spear, or Two-Handed Sword ]
  • Further increases physical critical damage by 10% (increased from 7% to 10%)
  • Card limit of 2

Bacsojin Card [Headgear] 4372

  • Increases the healing effectiveness of all skills by 10%
  • Increases the SP cost of all skills by 25% (increased from 20% to 25%)
  • If the Headgear is refined to +7 or higher, reduces the SP cost of all skills by 15% and further increases the healing effectiveness of all skills by 7% (increases SP reduction from 10% to 15% and increases the healing effectiveness from 5% to 7%)
  • [ Priest Class ]
  • Further increases the healing effectiveness of all skills by 8% (increased from 5% to 8%)
  • Increases maximum HP by 5% (increased from 3% to 5%)

Baphomet Card [Weapon] 4147

  • Increases hit rate by 30 (increased from 15 to 30)
  • Melee attacks inflict splashed damage 3×3 cells around the target
  • If the Weapon is refined to +10, increases physical attack by 50
  • [ + Katar, Two-Handed Axe, Two-Handed Spear, Two-Handed Sword, or Lightsaber ] (included Lightsaber weapon)
  • New effect: Str +5, Agi +5
  • Further increases hit rate by 20 (increased from 10 to 20)
  • Increases physical attack by 50 (increased from 25 to 50)

Boss Egnigem Cenia Card [Footgear] 4352

  • Increases maximum HP and SP by 12%
  • Every 5 seconds, heals 150 + (base level x 20) HP (rescaled from 175 + (base level x 15) to 150 + (base level x 20))
  • Every 5 seconds, heals 5 + (job level / 5) SP (increased from 5 + (job level / 10) to 5 + (job level / 5))
  • If the Footgear is refined to +7 or higher, instead heals every 2 seconds (reduced healing interval from 3 seconds to 2 seconds)
  • If the Footgear is refined to +9 or higher, further increases maximum HP and SP by 3%

Dark Lord Card [Footgear] 4168

  • When receiving physical damage has a 10% chance of auto-casting level 5 Meteor Storm
  • Reduces incoming Fire property damage taken by 10%
  • Increases Water property damage taken by 15% (reduced from 20% to 15%)
  • If the Footgear is refined to +7 or higher, increases Fire property magical damage by 8%
  • If the Footgear is refined to +9 or higher, further increases Fire property magical damage by 7%
  • [ + Dark Illusion Card ]
  • Increases maximum HP and SP by 10% (reduced from 20% to 10%)

Detardeurus Card [Armor] 4386

  • Gains immunity to Frozen
  • When receiving magical damage, has a 5% chance of auto-casting level 1 Land Protector
  • Magic defense -20%
  • If the Armor is refined to +7 or higher, increases magic defense by 20% (increased from 10% to 20%)
  • If the Armor is refined to +9 or higher, increases maximum HP and SP by 30% (increased from 20% to 30%)

Dracula Card [Weapon] 4134

  • Increases magical attack by 30
  • While magically attacking, has a 3% chance of healing 10% of the damage dealt as HP (healing chance decreased from 5% to 3%)
  • If the Weapon is refined to +10, increases magical attack by 10%
  • [ + Huuma Shuriken or Two-Handed Staff ]
  • New effect:** Increases the healing chance by 4%**
  • Increases magical attack by 7%

Drake Card [Weapon] 4137

  • Physical attacks negate the target’s size
  • Each physical attack heals 2 SP
  • If the Weapon is refined to +10, increases physical damage against all sizes by 10%
  • [ + Dagger, Fist, One-Handed Axe, Musical Instrument, or Whip ] (included Musical Instrument and Whip weapons)
  • Increases physical damage against all sizes by 10% (increased from 7% to 10%)

Eddga Card [Footgear] 4123

  • Str +5
  • Automatically activates the Endure status
  • Maximum HP -10% (reduced from 15% to 10%)
  • If the Footgear is refined to +7 or higher, increases maximum HP by 10% (reduced from 15% to 10%)
  • If the Footgear is refined to +9 or higher, reduces ranged damage taken by 7% (increased from 5% to 7%)
  • [ Blacksmith Class ]
  • New effect:** Increases maximum HP by 10%**
  • Increases the damage of Cart Termination by 20% (increased from 15% to 20%)

Hatii Card [Armor] 4324

  • Increases maximum HP by 25% (increased from 20% to 25%)
  • When receiving physical damage, has a 50% chance of inflicting the Freeze status
  • If the Armor is refined to +7 or higher, reduces Water property damage taken by 7% (increased from 5% to 7%)
  • If the Armor is refined to +9 or higher, further increases maximum HP by 25% (increased from 20% to 25%)
  • [ + Hatii Babe Card ]
  • Further increases maximum HP by 15% (increased from 10% to 15%)
  • Reduces Water property damage taken by 5%

Golden Thief Bug Card [Shield] 4128

  • Reduces magical damage taken by 50%
  • Grants immunity to Coma and Dispell
  • Grants immunity to single-target supportive spells
  • Increases the SP cost of all skills by 100%
  • If the Shield is refined to +7 or higher, reduces the SP cost of all skills by 50%
  • If the Shield is refined to +9 or higher, further reduces magical damage taken by 20% (increased from 15% to 20%)

Ifrit Card [Accessory] 4430

  • Every 10 job levels increases hit rate and flee rate by 1
  • Every 4 job levels increases physical attack by 1 (increased from every 5 job levels to every 4 job levels)
  • When receiving physical damage, has a 0.5% chance of auto-casting level 1 Earthquake.
  • New effect: If the Wearer is not wearing a Shield, increases physical attack by 25 and instead auto-casts level 2 Earthquake

Incantation Samurai Card [Weapon] 4263

  • Physical attacks ignore the target’s defense
  • Drains 666 HP every 10 seconds
  • If the wearer’s base Agi is 125 or higher, negates the HP drain
  • If the Weapon is refined to +10, increases physical damage against all races by 10%
  • [ + Dagger, Huuma Shuriken, One-Handed Spear, One-Handed Sword, Two-Handed Spear, or Two-Handed Sword ] (included Huuma Shuriken weapon)
  • Increases physical damage against all races by 10% (increased from 7% to 10%)

Kiel D-01 Card [Headgear] 4403

  • Reduces the after-cast delay of all skills by 20% (increased from 15% to 20%)
  • Increases the SP cost of all skills by 25% (increased from 15% to 25%)
  • If the Headgear is refined to +7 or higher, reduces the SP cost of all skills by 10% and further reduces the after-cast delay of all skills by 10% (increases SP reduction from 5% to 10% and increases after-cast delay reduction from 5% to 10%)

Ktullanux Card [Armor] 4419

  • Increases physical and magical damage against Fire property monsters by 50%
  • When receiving physical damage, has a 2% chance of auto-casting level 3 Freezing Spear
  • If the Armor is refined to +7 or higher, instead auto-casts level 5 Freezing Spear
  • If the Armor is refined to +9 or higher, increases physical and magical attack by 12% (increased from 7% to 12%)

Lady Tanee Card [Footgear] 4376

  • Int +5
  • Increases maximum SP by 50%
  • Increases the healing effectiveness of all skills by 10%
  • If the Footgear is refined to +7 or higher, further increases Int by 2
  • If the Footgear is refined to +9 or higher, reduces melee damage taken by 7% (increased from 5% to 7%)
  • [ Priest Class ]
  • New effect: Further increases the healing effectiveness of all skills by 7%
  • Increases maximum HP by 15%

Lord of the Dead Card [Weapon] 4276

  • New effect:** Int +3**
  • Increases physical and magical attack by 35
  • While physically attacking, has a 5% chance of inflicting Stun, Curse, Silence, Poison, or Bleeding
  • New effect: If the Weapon is refined to +10, further increases Int by 2 and further increases physical and magical attack by 40
  • [ Priest Class ]
  • Each level of Mace Mastery learned increases physical and magical attack by 1%
  • If the wearer has learned Lex Aeterna, while physically attacking, has a 10% chance of auto-casting level 1 Magic Crasher

Mistress Card [Headgear] 4132

  • Negates the Gemstone requirement of skills
  • Increases magical attack by 3% (increased from 2% to 3%)
  • Increases the SP cost of all skills by 15%
  • If the Headgear is refined to +7 or higher, grants immunity to Silence and further increases magical attack by 4% (increased from 3% to 4%)

Moonlight Card [Footgear] 4131

  • Agi +5
  • Increases movement speed by 25%
  • Increases flee rate by 20
  • If the Footgear is refined to +7 or higher, increases perfect dodge by 7
  • If the Footgear is refined to +9 or higher, reduces magical damage taken by 7% (increased from 5% to 7%)
  • [ Assassin Class ]
  • Increases critical damage by 7% (increased from 5% to 7%)

Orc Hero Card [Headgear] 4143

  • Vit +3
  • Grants immunity to Stun
  • If the wearer’s base Vit is 200 or higher, increases maximum HP by 3% (increased from 2% to 3%)
  • If the Headgear is refined to +7 or higher, further increases Vit by 2 and reduces Neutral property damage taken by 3%

Orc Lord Card [Armor] 4135

  • Reflects 30% of all incoming melee damage
  • Reduces damage taken from Boss monsters by 10%
  • Maximum HP -25%
  • If the Armor is refined to +7 or higher, increases maximum HP by 15%
  • If the Armor is refined to +9 or higher, increases melee reflect by 10%
  • New effect: [ Priest, Jedi Class ]
  • Increases maximum HP by 10%
  • Increases melee reflect by 10%

Pharaoh Card [Headgear] 4148

  • All Stats +1
  • Reduces the SP cost of all skills by 25%
  • [ + Bacsojin Card ]
  • Further increases the healing effectiveness of all skills by 15% (increased from 7% to 15%)
  • [ + Evil Snake Lord Card ]
  • Int +4
  • [ + Kiel Card ]
  • Further reduces the after-cast delay of all skills by 20% (increased from 7% to 20%)
  • [ + Mistress Card ]
  • Further increases magical attack by 5%
  • [ + Orc Lord Card ]
  • Further increases Vit by 4 and further increases maximum HP by 3% (increased Vit from 2 to 4)
  • [ + Vesper Card ]
  • Further ignores 35% defense and magic defense of Boss monsters (increased from 20% to 35%)

Phreeoni Card [Weapon] 4121

  • Increases hit rate by 100. If worn with 2 or more other Phreeoni Cards, each additional Phreeoni Card only increases hit rate by 50 instead of 100 (just to clarify the effect)
  • Increases perfect hit rate by 10
  • Increases ranged damage by 15%
  • If the Weapon is refined to +10, further increases ranged damage by 5%
  • [ Gunslinger Class ]
  • Further increases perfect hit rate by 5
  • Further increases ranged damage by 8% (increased from 5% to 8%)

RSX-0806 Card [Armor] 4342

  • New effect:** Str +5, Vit +5**
  • New effect:** Increases maximum HP by 10%**
  • Increases physical attack by 40 (increased from 35 to 40)
  • Grants immunity to Knock-back
  • If the Armor is refined to +7 or higher, further increases physical attack by 60 (increased from 40 to 60)
  • If the Armor is refined to +9 or higher, further increases maximum HP by 40% (increased from 30% to 40%)

Tao Gunka Card [Armor] 4302

  • Increases maximum HP by 100%
  • Reduces defense and magical defense by 50%
  • If the Armor is refined to +7 or higher, increases defense and magical defense by 25% (increased from 15% to 25%)
  • If the Armor is refined to +9 or higher, further increases maximum HP by 10% but reduces maximum SP by 10% (increased from 5% to 10%, and added SP reduction)

Turtle General Card [Armor] 4305

  • Increases physical attack by 20%
  • New effect:** Increases the damage of Magnum Break by 50%**
  • [ + Dagger, Huuma Shuriken, Katar, One-Handed Axe, Two-Handed Axe, Lightsaber ]
  • Enables the use of level 10 Magnum Break

Randgris Card [Weapon] 4407

  • Increases physical and magical attack by 10%
  • While physically attacking, has a 0.4% chance of auto-casting level 1 Dispel (increased from 0.3% to 0.4%)
  • Makes the weapon Indestructible
  • If the Weapon is refined to +10, increases physical and magical attack by 7%
  • New effect:** [ Archer, Rogue, Gunslinger Class ]**
  • Reduces the auto-cast chance by 0.3%