Cards
Item Name | Item ID | Modified Effect |
---|---|---|
Assassin Cross Card | 4359 | Adds a 2% chance of auto casting Level 1 Enchant Deadly Potion on the user when attacking. [If Equipped by Assassin Class] Increase Sonic Blow and Grimtooth damage by ((STR/10)+(DEX/5))% [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Weapon |
Lord Knight Card | 4357 | MaxHP -10% Enables use of Level 1 Berserk. [If Equipped by Knight Class] Increase Spear Boomerang Damage by 25% [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Headgear |
Whitesmith Card | 4361 | Adds a 0.5% chance of breaking the enemy's weapon and a 0.5% chance of breaking the enemy's armor when attacking. There's also a 5% chance to autocast Level 6 Mammonite (Level 10 if the skill is learnt) on target and 4% chance to autocast Level 1 Maximum Over-Thrust. Also makes the weapon unstrippable. [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Weapon |
High Priest Card | 4363 | Adds a 5% chance of auto casting Level 4 Safety Wall on the user when receiving Physical Damage. Reduce resistance to Dark property attacks by 15%. [If Equipped by Priest Class] Increase ATK by 1% for every 10 base INT. Increase MATK by 1% for every 15 base VIT. [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Accessory |
Sniper Card | 4367 | Considerably increases the Perfect Hit rate. [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Weapon |
Memory of Thanatos Card | 4399 | DEF -30 Flee -30 Enchants compounded weapon with the Infiltration skill effect. Each attack drains 1 SP. [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Weapon |
High Wizard Card | 4365 | Enables the user to see enemies. Atk -50%. Matk -50% [If Equipped by Wizard Class] Negates half of this card's Atk and Matk penalty. [This card is part of the 2-Cards Max Deadly Combo restriction.] Compound on: Headgear |
Golden Thief Bug Card | 4128 | Nullify 50% magic attack, including supportive skills, that target character at the cost of doubling SP Consumption cost when using skills. Compound on: Shield |
White Lady Card | 4372 | Gives 1% Chance to cast Level 5 Sanctuary when being hit. If the player has Sanctuary at Lv. 10 already, it will be casted at Lv. 10 instead. Compound on: Headgear |
Kiel D-01 Card | 4403 | Reduces after cast delay of all skills by 10%. Increases SP consumption of skills by 75%. Compound on: Headgear |
Fallen Bishop Hibram Card | 4441 | Maximum SP -25% Magic attack +10% Increase Magic Critical Damage by 5% Increases damage taken from Demi-Human monsters by 10% Every 2 refine Footgear increases magical critical damage against Demi-Human monsters by 1% If the Footgear is refined to +9 or higher, further increases magic critical damage by 5%, Compound on: Footgear |
Turtle General Card | 4305 | ATK + 20%. |
Kobold Card | 4091 | STR + 2 Critical Rate + 4% |
Sword Guardian Card | 4427 | Part of [ 2-Maximum Card Combo ] Critical Rate + 5 Hit + 5 Increase Bowling Bash damage when used with One-handed Sword or Two-handed Sword by 25%. |
Bow Guardian Card | 4428 | Part of [ 2-Maximum Card Combo ] Critical Rate + 5 Hit + 5 Increase Double Strafe damage when used with a bow by 20%. |
Maya Purple Card | 4198 | Increase magic critical attack by 5% |
Margaretha Sorin Card | 4364 | INT + 1 [ Priest, Wizard ] Increase magic Critical Damage by 5%. Increase magic damage to Medium size enemy by 10%. Compounded on : Weapon |
Thara Frog Card | 4058 | Reduces damage taken from Demi-Human monsters by 25% |
Golden Thiefbug Card | 4028 | Reduces incoming magical damage taken from by 50% |
Maya Card | 4146 | Grants a 40% chance to reflect single-target magic |
Hydra Card | 4035 | Increases physical damage against Demi-Human monsters by 15% |
Skills
Spider Web
- Should be same with Ankle Snare
- can be casted to the target directly.
True Sight
- Increase from 30 seconds to 3 minutes
Body Relocation
- Body Relocation should be not bypass Spider Web, Ankle Snare and Close Confine.
- put 1.5 seconds after-cast delay.
Back Slide
- cannot bypass Ankle Snare and Spider Web.